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16x2 LCD (Liquid Crystal Display)

16x2 LCD (Liquid Crystal Display)

$12.50
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Newbie Hack Shirt Back
Front of the 128x64 display module

128x64 OLED Display Yel/Blu

$17.95
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Red Through Hole LED (Light emitting diode)

Single Red Through Hole LED (Light Emitting Diode)

$0.34
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Green through hole LED (light emitting diode)

Single Green Through Hole LED (Light Emitting Diode)

$0.34
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Yellow through hole LED (light emitting diode)

Single Yellow Through Hole LED (Light Emitting Diode)

$0.34
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Thumbnail: quad buffer line driver 74HC126E

Quad Buffer Line Driver (Through Hole)

$0.69
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USB 2.0 Cable 10 Foot Type A Male to Type B Male

USB 2.0 Cable Type A Male to Type B Male - 10 FT

$4.80
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3 Foot USB Cable Type A to USB Cable Type A

USB Cable Type A Male to USB Type A Male - 3 FT

$2.65
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16x2 LCD (Liquid Crystal Display)

16x2 LCD (Liquid Crystal Display) Width Measurement of 16x2 LCD Length measurement of a 16x2 LCD
16x2 LCD (Liquid Crystal Display) Width Measurement of 16x2 LCD Length measurement of a 16x2 LCD

Introduction:

This is a good output device for displaying information. You have 2 lines and 16 characters per line on this LCD.

Description:

LCDs (Liquid Crystal Displays) are great devices to show information. Here is the technical data on what the LCD likes to get from the microcontroller, but you only need to watch my video to understand how this device works.

16x2 LCD (Liquid Crystal Display)

$12.50
Qty:

Learn about the 16x2 LCD (Liquid Crystal Display)

The LCD is an output device that can display actual alphanumeric characters.
The AVR microcontroller is programmed to show simple characters on the LCD (Liquid Crystal Display). The pin functions are defined so the microcontroller can easily access these pins with an understa...
To be able to send a number as a string to the LCD that comes from a variable, a function must be used to convert the number to a string. Two functions are available for this: itoa and dtostrf. Itoa...
Using the commands and sending characters to the LCD to put a number on the screen at a specified location takes a few lines of code, where this is not necessary. The code can be put into a function ... Includes Code
Adding a label to the LCD is simply sending a string of data to the LCD. The Send_A_StringToMrLCDWithLocation(x, y, string) is the function that we will use that is part of the MrLCD.h file. Includes Code